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Home/Services/3D & Immersive
Build — We build it

Real-time 3D that sells the product, not the tech

For brands whose product deserves more than a photo grid

Some products cannot be explained in flat images. We craft real-time three.js and WebGL scenes — product configurators, scroll-driven stories, interactive spaces — engineered to hold 60fps on real phones, with poster fallbacks so no visitor is ever locked out.

Tell us what your product needs to show — we will sketch the scene that shows it.

What you get

  • Three.js / WebGL
  • 3D Modeling
  • Product Visualization
  • Interactive Scenes

Where this stops

  • We are not a game studio — the target is the web, on everyday devices.
  • No offline CGI or film rendering — everything we build runs live in the browser.
  • AR and native apps are scoped separately; the browser experience comes first.
  • 3D assets can be modeled by us or supplied by you — supplied assets go through an optimization pass first.

How it runs

  1. 01

    Concept & storyboard

    What the scene must communicate, the scroll or interaction story, and the performance budget it must respect.

    Week 1
  2. 02

    Asset modeling & optimization

    Modeling or retopology, texture baking, and compression until the assets fit real-world bandwidth.

    Weeks 2–3
  3. 03

    Scene engineering

    three.js implementation — lighting, choreography, and interaction wired into the page.

    Weeks 3–5
  4. 04

    Device tuning & launch

    Frame-rate verification on mid-range hardware, reduced-motion and fallback paths, then ship.

    Week 6

We use it ourselves.

Our own R&D includes a 3D Automotive Museum built on the same real-time pipeline we sell — ask and we will walk you through it live.

Questions, answered

Will 3D slow my site down?

Not when it is budgeted. Scenes load lazily in isolated chunks, posters carry the first paint, and frame-rate budgets are verified on real devices before launch.

Does it work on phones?

Yes — mid-range mobile is the performance target, not an afterthought. Devices that cannot run the scene get a designed fallback, never a broken page.

Do you need our CAD or product files?

They help but are not required. We can model from photos and drawings, or optimize your existing CAD exports for real-time use.

What about visitors who prefer reduced motion?

Respected by default: reduced-motion visitors get static art direction of the same quality — accessibility is part of the engineering, not a patch.

Ready to show your product the way photos never could?

We reply within two business days.

GET IN TOUCH

Because we don't just build websites — we engineer experiences that make your competitors nervous.

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